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I'd like to apply to be a texture artist

  • Posts : 42
  • Registered : January, 05 2008
  Link to this post January, 05 2008, 6:06
Sorry if this post is formatted wrong, the French is kind of confusing to an English speaker like me.

Well, I've been texturing for a few years, and this mod looks pretty good.

I specialize in the creation of effect textures, such as normal, specular, and height textures, seamless tiling texture creation, and character reskins.
My main theme is, coincidentally, Half-Life style grungy textures.

I'm not entirely sure what I can present you with, seeing as I work on privately recruited projects.

The only images I have to show you are these:
http://www.pelpix.com/turret.png
http://hedra.fpsbanana.com/ss/srends/28169.jpg
http://hedra.fpsbanana.com/ss/skins/47746.jpg
  • Posts : 42
  • Registered : January, 05 2008
  Link to this post January, 05 2008, 6:12
It's worth noting that that turret picture had no normal map.

Also, I make my effect maps by hand in zbrush and the like, no generating from texture on this end.
  • Posts : 42
  • Registered : January, 05 2008
  Link to this post January, 05 2008, 6:21
here's another piece of digital photoshop art!
http://i13.tinypic.com/85cazb8.png
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PhenX' avatar
  • Age : 24
  • Posts : 95
  • Registered : October, 23 2007
  Link to this post January, 05 2008, 10:00
Hello PelPix, I'm glad to see you are interested in our project, but ... these pictures are taken from Portal, is this normal ???


The Uplink Source Leader
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  • Registered : January, 05 2008
  Link to this post January, 05 2008, 10:57
You bet, these are my portal reskins.
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  • Registered : January, 05 2008
  Link to this post January, 05 2008, 10:58
I can skin just about anything, for any game. I'm pretty multitalented
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PhenX' avatar
  • Age : 24
  • Posts : 95
  • Registered : October, 23 2007
  Link to this post January, 05 2008, 16:40
Ok, but I can't see the difference between the original portals and turret and yours


The Uplink Source Leader
  • Posts : 35
  • Registered : December, 18 2007
  Link to this post January, 05 2008, 19:08
Picture 1 : The Turret, it has a rougher texture compared to the normal turret from portal

Picture 2: The portal, the edge is alot wavier

Picture 3: i have no idea...
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PhenX' avatar
  • Age : 24
  • Posts : 95
  • Registered : October, 23 2007
  Link to this post January, 05 2008, 19:24
Yeah, but it isn't enough to judge of his talents ..


The Uplink Source Leader
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PhenX' avatar
  • Age : 24
  • Posts : 95
  • Registered : October, 23 2007
  Link to this post January, 05 2008, 22:44
Could you please send us more of your work ?
Because it isn't enough, or we'll give you some work to do for us, so you can show us your talents :)


The Uplink Source Leader
  • Posts : 42
  • Registered : January, 05 2008
  Link to this post January, 05 2008, 23:12
Holdon, let me whip something up in a few seconds.

http://www.pelpix.com/textry1.jpg
This has a full specular map
Here's a small stainless steel texture I did, was never really used.
http://www.pelpix.com/StnStlf.png
Specmap for above:
http://www.pelpix.com/STNSTL-G.png
Here's some textures I did while skinning for a STALKER-style map
http://www.pelpix.com/reskins.png
http://www.pelpix.com/wall.jpg
  • Posts : 42
  • Registered : January, 05 2008
  Link to this post January, 05 2008, 23:13
I'm trying to find textures that weren't requested for private or commercial use, this is all I could find.
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  • Registered : January, 05 2008
  Link to this post January, 06 2008, 1:59
http://www.pelpix.com/volcanoofbricks.pngAnd here's an eye reskin/shader I did for Alyx
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PhenX' avatar
  • Age : 24
  • Posts : 95
  • Registered : October, 23 2007
  Link to this post January, 06 2008, 21:35
It looks good, I think you are specialized in the specular map aren't you ?
I like the new eyes, what mods/games have you worked for ?
how old are you ?
where are you from ?
Post edited 2 times, last edition by PhenX, January, 06 2008, 21:36


The Uplink Source Leader
  • Posts : 42
  • Registered : January, 05 2008
  Link to this post January, 07 2008, 0:09
I'm almost 16,
I live in america.

I've worked on Quarter-Life, Exite, P0rtal!zed, and, for a small amount of time, Fakefactory's cinematic mod, which didn't really like the models from, so I removed my content.
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