The Uplink Source team is currently looking for :
1 Experienced Level designer/mapper
- Please show us some of your work and/or porfolio.
- You need a good knowledge of brushworking, optimisation and lights.
- Very good skill level in Level design for single player maps and also a very good knowledge of the Half-Life's world and spirit.
3 Experienced modelers knowing the Source Engine- Please show us some of your work and/or porfolio.
- You must be able to create realistic, mechanicals (weapons, doors, computers ...) and organic (aliens, NPCs) models.
- Advanced knwoledge of UVW mapping required and ability to make realistic textures and materials recomanded.
2 Experienced Texture artists- Please show us some of your work and/or porfolio.
- Advanced skills to create realistic textures of walls,ground, skybox, skins for models.
- Advanced knowledge of UVW mapping, bump mapping and making VMT files.
2 Experienced animators- Please show us some of your work and/or porfolio.
- Knowledge of model animation for characters, aliens and weapons
- 1 Concept artist
- Please show us some of your work and/or porfolio.
- Very good knowledge of the Half-Life's world and spirit
1 Experienced coder in C++ and Source language- Please show us some of your work and/or porfolio.
- Advanced knowledge of Artificial Intelligence, Source coding and scripting for Half-Life 2.
Best regards, PhenX and the Uplink Source team
For more information, feel free to contact us from
www.uplinksource.com
Post edited 6 times, last edition by
PhenX, January, 10 2008, 20:30